Analogue Pocket
A modern handheld built around original cartridges rather than downloads: preservation hardware disguised as a very beautiful Game Boy.

Analogue Pocket is designed to play original Game Boy, Game Boy Color and Game Boy Advance cartridges using FPGA hardware rather than software emulation. Analogue says the same hardware approach extends to other legacy handheld systems through optional cartridge adapters.
The 3.5-inch display is the other reason this object earns attention: 1600×1440 resolution at 615 ppi, with display modes intended to recreate the character of original handheld screens rather than simply smoothing everything into modern pixels.
What we know
What does the premium buy?
The rational baseline is software emulation, which is cheaper and easier. Pocket's premium buys FPGA-based original-cartridge compatibility, a very high-resolution display, purpose-built hardware and a preservation-first relationship with physical game libraries rather than a generic ROM front end.
Benchmark · for original-cartridge preservation
Pocket is unusually coherent when the goal is to keep physical handheld libraries alive on better hardware. If inexpensive access to old games is the job, emulation remains the rational answer.
The catch
It is currently listed out of stock, and the rational case depends on already owning—or wanting to collect—physical cartridges. If the goal is simply inexpensive access to old games, software emulation is easier.
Independent perspective: WIRED review.
Price, compatibility, display and battery specifications are manufacturer-stated and may change. Row & Ledger has not physically tested this product.